Might be decent in my new Alela, Cunning Conqueror brew, actually
However, there are restrictions: Characters cannot use their activated abilities on the turn they are played
That means I've neglected some very strong Aggro Commanders like Winota, Joiner of Forces and Yuriko, the Tiger's Shadow
On top of that it deals with planeswalkers, as well as, graveyards, which is mindboggling
Fantastical Parade brings more Mega evolutions to the game, but we're finally seeing the introduction of Stadium cards, which are continuous effects that affect both players (for our Yu-Gi-Oh readers, they're Field Spells)
Crimson Invasion has 124 cards in total (111 main set cards plus 13 Secret Rares)