This was the sacrifice needed to bring about the first Primal, and Magic: The Gathering players will have to do the same if they want the might of this being on their side
This triggers an infinite loop in which damaging opponents gains you life, and gaining life damages your opponent
Even before you flip him, the front face is a solid two-drop that smooths out your early curve by spreading counters where you need them most, making him flexible enough to slot into almost any RGW shell
Generally it fails it killing everything that isn't attacking
And we also have conceptual matches like Wall of Swords for the spell Blade Barrier, Chill Touch in D&D which drains spirit and soul vs Touch of Death, Return to Sand vs Return to Dust, Anti-Magic Aura vs Anti-Magic Shell, etc
As such, my brain broke and forgot that Revel in Riches actually helps you produce them at a decent rate