Mythic rares scale harder in Commander because their effects hit multiple opponents at once
Then the Punishment half is a Golgari X-costed sorcery that sweeps everything with that X cost of the artifact, enchantment and creature variety
After spending some time with the game for the past couple weeks, I think one of the sorest points it has against it right now is that you can collect a decent percentage of the cards within the game pretty easily and quickly, making it less enticing to open new card packs
Ill start by looking at our mana curve: 72 total cards plus 39 lands equals eleven cards too many, so we need to make some cuts
You can obtain the Wynaut (1-Star rarity) card by opening Ruler of the Skies from Ruler of the Skies set
These sleeves make great business cards, as their usefulness ensures that they are kept, and not thrown away prematurely