Whether it's Clue or Cluedo to you, you'll have the opportunity to solve a murder with Magic at its heart
You should run more land destruction, purely to counter cards like Uthros and Susur Secundi, Void Altar
The adventure portion, Alter Fate, doesn't bring a creature back directly to the battlefield, but the hand is good enough for two mana - Especially when you consider that you have access to a 2/2 with flying after you've cast it
The artwork on Energy cards is usually a good indicator of what they do
What later becomes a real life card game, we see the first Duel between Yugi and Kaiba, which turns out to be more thrilling than the first anime Duel
Being an enchantment is pretty cool since it's harder to remove than a random creature, plus the actual effect of preventing damage helps to stabilize you in the later turns of the game