The halfling can only help cast legendary spells but prevents those spells from getting countered
Getting board control, a sacrifice outlet, card draw, and a discard outlet in a single 4-mana creature is a lot of valuable text
Exploration Exploration is a great ramp spell, but it does have a significant weakness: Oftentimes, youll just run out of lands
And as you'll soon see, this card back not only looks good, it has a job to do during your games
We've got a few Lands which do other things, like Rogue's Passage (which gets our Equipped Creature through), Castle Ardenvale (which makes more Creatures), Emeria, the Sky Ruin (which buys back our dead stuff), and Maze of Ith, which can save us from a certain death
Mishras Factory depicted the same building built into a huge tree as it endures various seasons