As the pace of the game is dictated by the amount of ink in your inkwell, and you can only add one ink per turn, you need a healthy ratio of lower cost coards to higher cost cards
What makes this card so nostalgic is that it brings back so many other memories of Pikachus original, more cuddly design
Outside of Standard, noncreature spells are typically the toughest for control to deal with, making Dovins Veto and Duress effects great
Octillerys ability can only be used once per turn, meaning it isnt valuable to setup multiple Octillery
These arent the most powerful (as is typical for Commander decks that release alongside sets), but theyre a good starting point
This five-mana red and white planeswalker comes in with four loyalty, can create 3/2 spirit tokens, allows you to Discover with a value of four - which means you can cast the next nonland card in your library with a mana value of four or less for free - and lets you exile cards from your graveyard to gain mana, then cast those cards if you want to